Many have too complicated approach with mixing snare, it doesn’t have to be that way. We have selected this kick drum sound since it has a lot of low ends, kind of a room reverb layer underneath it, as well as some resonant peaks which need processing. Although when first starting out people tend to think of compression primarily as a method of dynamics control, the attack and release parameters of a compressor can also be used as a powerful ADSR manipulation tool. Ask if there’s anything unclear or if I left something out. While coming up with the examples for this article, I was struck by the fact that there really are so many different ways of achieving the same end goal when it comes to processing audio — you just need to know how to use the tools! To emphasize the phatness and punch of the snare drum a boost around 195Hz-250Hz will do the trick. There was an error submitting your subscription. In case your snare sounds a bit boxy, boost around 500-700Hz to find the frequency and cut it out. Taking this even a step further, certain transient designer tools, such as JST’s Transify, allow for attack and sustain manipulation on a Multi-Band scale, giving the user a microscopic level of control over the ADSR envelope of a drum hit. The end result of making sure all three kicks are working together in unison is a much more powerful low-end punch, a much more defined high-end attack, and no weird “hollowness” going on the mid-range. After EQ use a compressor to give the snare some energy. Right? Need more thump? Know of any other unique or interesting tricks to make drums punch harder? If you start with the right kick drum sound, it’ll be easy to nail your … Depending on a snare, boosting somewhere around 2,5 – 5kHz is a great for emphasizing attack and snap. The great thing about the SSL high-shelf is that it’s pretty foolproof, and sounds extremely musical. (Everything going on here also applies when compressing drums): Top Channel: Our unprocessed sine wave, with some large volume fluctuations. Usually a high shelf boost around 8kHz will make the snare much brighter. Please try again. Phase coherence, in the context of drums, means getting the individual mics/elements of the kit to “push” and “pull” in the same direction (within reason), eliminating any major phase cancellations from occurring while allowing everything to punch significantly harder. Lastly, around 200Hz gives that nice fatness and low end. However don’t trust them blindly, use your ears and not your eyes when mixing. Discover how to make your kick and bass hit hard by cutting (NOT boosting) the right frequencies! Start With The Right Ingredients. Probably the simplest, most common method of enhancing the attack of a drum is through the use of high/high-mid EQ boosts. What do I mePlay Video. Hopefully you found this video helpful. Third kick: Trimmed and nudged. Visual analysis of a +10dB 8kHz boost on an SSL E-Series Channel strip. While there’s absolutely nothing wrong with resolving phase problems manually as I’ve demonstrated above, I highly recommend also checking out some of the modern “auto” alignment solutions available nowadays, such as Sound Radix’ incredible Auto-Align. Can’t translate songs from your head to the real world? Thomas has worked with well known Turkish pop artists such as Soner Sarıkabadayı, Beyza Durmaz and Alper Erözer. When all three are played back at the same time, the fact that the first two waveforms are attempting to push/pull in opposite directions simultaneously results in a pretty serious cancellation in low-end and transient punch, while the third kick coming in late results in a smearing of the overall kick attack (a kind of “flamming” sound with a lack of definition).