I don't know how versed you are in mixing things but the first mixing advice I give says lowcut on everything and highcut on some things. You can also try using a ping pong delay, gate the reverb that you're adding(side chaining the gate to the kick or even to the hihat itself, it creates a nice effect.). If you mix in the box try a locut at 30Hz for the kick and other low instruments. I’ll paint with broad brushes and cover the basics though. I am looking for the hihat around 3:25, as well as the one that starts at 48:40 (slightly shorter). Depends on the track and the genre. Use Up/Down Arrow keys to increase or decrease volume. Paralell comping to get it more through in the mix. Try adding stereo delay/ reverb, then boosting nice frequencies with an eq into a tape plugin, so you get more high end presence, but the tape plugin stops it from being harsh, and gives a compression-like effect. A couple hat tricks I like that seem to make them better: Thanks a lot for the tips, some good pointers for me to try in the weekend, will keep you updated with my progress! My two cents: take a recording of real drums and see if you can replicate the balance of the elements with one of your beats. Of course, since they are present in so many genres of music, mixing hi-hats can have many approaches. Looking forward to experiment with the other techniques mentioned! Consider using velocity in your hats. Wanted to thank you all for the great tips. Feel free to experiment with your own favorite distortions, compressors etc…. I played around a bit and got some much better results with some overdrive in the Rytm (more than I would normally use), sidechained compression, light*reverb and a gate. When you buy products through links across our site, we may earn an affiliate commission. PLEASE CONSIDER IT. The thing is when your song gets mastered the high frequencies will get pumped up quite a bit bringing along with them all the high frequency information (i.e. Don't over think it, hi hats are pretty forgiving. not sure if I will help or be a pain in your ass here. work the combination of sequences with velocity/volume/fx/eq until they have some life and can snap thru the mix like you want. Different styles call for different feels and hats is one of the things that really makes tracks feel and move differently. Part of the problem is that Goldbaby drum samples sound like complete ass and nobody seems to realize it. Hi-Hat Levels. If your hi hats have been mixed too high, when your song is mastered they’re going to shrill and your … Didn't have much time to play as the sun was out - very rare here in Amsterdam. last one: take the same hat twice, panning and delaying it as in the first example, but slightly detune one of them untill you can clearly hear both and the spread is what you're looking for. Just a friendly reminder that political discussion, (including "offhand" and 'sideways' commenting) is. Compress your high frequency sounds separately from other drum sounds so that they don’t keep poking in the mix or create high frequency masking, and this also glues them together. the sidechain 'll give the impression of different velocity hits even though you didnt program jack. Gain-staging, the technical term for getting the overall levels balanced, should always be the first step in mixing. Not as a general rule, just as a starting point. If you were mixing on a desk with the usual 100Hz locut I'd say, on everything except kick, bass and floortom. There are multiple processing plugins used to achieve a final sound. Hey there! the hi hats and cymbals). Maybe it has to do with their listening levels. put a hat on every beat, and sidechain it to your kick. Use delay to create space, width and depth for hi-hats and cymbals. Not to say it SHOULD be like that, but just to check. When you buy products through links across our site, we may earn an affiliate commission. Electronic Music Instruments and Electronic Music Production, add slight reverb (just softens the sound too much, I'm probably doing it wrong), add a short delay - sounds better but doesn't snap as much as I'd like, simply turning up the volume / eq - sounds too harsh. The hi-hat levels vary depending on genre. I find my hats come out better when there is something else along with them, like a ride cymbal or maracas/shakers but kept in the background so the hat is heard but has some mystery to their sound. OK this will probably sound a bit silly but I am having trouble getting my hihats to sound nice and snappy like I hear in so many techno / house tracks. Alot of hats sound way better with some distortion and an eq dip in the 6-10k range. I notice that a lot of people without too much experience mix their hihats too loud. The hardest part is eq and volume. Use pan and delay effects if you want. Check on monitors and headphones and it will give you good reference, Electronic Music Instruments and Electronic Music Production. Just a friendly reminder that political discussion, (including "offhand" and 'sideways' commenting) is. Hey there! Reverb tends to create a washy sound and mess up the top end that is why I prefer a delay effect instead. To make the hats sound crisp and cohesive, we send them to a dedicated group channel. As a result of this emphasis on the lower spectrum, they overcompensate the top end by cranking up the hi hats. What do you guys do for mixing hi-hats in terms of panning, stereo spread, reverb, eq? Listen to artists you like and that inspire you and check how their hats sit. Maybe some sidechain to the kick for effect. add some maracas or sizzle noise on some of the hihat hits.